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Battlefield 2 - Version 1.40 (Incremental-Patch)

Patch to update version 1.3.0 to version 1.4.0


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Filename:

Battlefield 2 - Version 1.40 (Incremental-Patch)

Uploaddate:

22.09.2006

Filesize:

143.62 MB

Rating:

0.1

Views:

5,262

Downloads:

2,220

Version:

1.4.0

Language:

English

MD5 Checksum:


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1.4 Patch – New content
  • New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
  • New Server Option: No Vehicles mode (Infantry Only)
1.4 Patch – Fix List
Front End:
  • Front end - Fix server browser issues with updating info
  • Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
  • Multiplayer Internet Server maps size filter not working
  • Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
Game Server:
  • Increased server stability
  • All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora )
  • Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively
  • Re-enable unlocks on unranked servers
  • Ranked server forces unlocks i.e. have to have unlocks selected
  • Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point
  • Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
  • Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
  • Vehicle drop crash related bug (missing icon)
  • Co-Op bot console commands do not function on local servers
Client / Gameplay:
  • Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
  • Introduced a delay from proning to standing to help reduce exploiting
  • Adjusted C4 to make throwing more difficult
  • Fixed the issue where a red distance marker appears on the ground
  • Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
  • Made adjustments to reduce the damage taken by vehicles when driving
  • Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage
  • Commander options no longer available whilst dead
  • Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
  • Fixed the issue that would cause infantry players to be revived with no kit
  • Fixed several rare graphics crashes
  • Fixed issue with players crashing while clicking "Join Game" in the front end
  • Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings
  • projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
  • Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
  • Transport Helicopters – Increased the armor of all transport helicopters