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tpr.wolf

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05.03.2008, 19:56

new sig hooah




what do u think. i think its good
--------nVIDIA THE WAY IT`S MEANT TO BE PLAYED--------

This post has been edited 1 times, last edit by "tpr.wolf" (05.03.2008, 19:58)


Malenfant

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05.03.2008, 21:48

RE: new sig hooah

It hurts my eyes to look at it - seems blurry and unfocused, makes me blink and want to look away. Didn't like it sorry :angel:

Keep trying though. :D

DraX(ENG)

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05.03.2008, 22:34

not trying to say that you 'suck' i just think you should keep to the basic stages of sig making before going into animation because after you mastered still sig making you can add then animation and then it will look good. I'm no master and making them myself but im still learning but ive come along way since i started

some crappy ones messing around with brushes and effects







and these two i made recently






in the eyes of a pro these sigs are probaly very basic to them
all i can offer in advice is to do tutorials and mess around with them to find your talent
http://www.pixel2life.com/forums/index.php?showforum=22
some good tuts on there that i use to make most of my sigs but the best thing to do is not to give up if you dont succeed (no cheesyness ) because you have the enthusiasm and effort to become good.

Good luck

This post has been edited 1 times, last edit by "DraX(ENG)" (05.03.2008, 22:34)


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05.03.2008, 22:37

Quoted

Originally posted by DraX(ENG)


man, they don't make games like that anymore <3

WiseApple

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06.03.2008, 02:32

RE: new sig hooah

Quoted

Originally posted by tpr.wolf



what do u think. i think its good


The yellow is too bright, tbh.

Tone it down, and try not to use the same color for your foreground animation as your background...blends in too much and doesn't stand out.

tpr.wolf

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06.03.2008, 17:10

okey thanks for comments... can someone make a sig with a suzuki rm 125cc that moves or stand still.
--------nVIDIA THE WAY IT`S MEANT TO BE PLAYED--------

This post has been edited 1 times, last edit by "tpr.wolf" (06.03.2008, 17:59)