We will soon publish a major client update for the PC version
Battlefield 3 as well as a server-side update for all platforms. The update
will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST. We’ll
share release timing on the console patches as soon as we are clear on the
timing, these take a bit longer due to console certification process.
As always, if you have any feedback or want to discuss these changes
head to the Battlelog forums.
We appreciate your feedback!
NOTE
Battlefield 3 will have
a scheduled down time on Nov 22 between 07:00-09:00 AM UTC, during which you will not
be able to play the game.
PATCH NOTES
Selected improvements
in the Nov 22 Battlefield 3 client-side update
A full list of changes is
available on the Battlelog
• General performance and loading time
improvements
• "Black Screen" fix for an issue occurring on some PC
configurations
• Stereo and rendering support for Nvidia and AMD graphics cards
• Fixed several crashes that occurred when joining multiplayer and
co-op sessions
• Fixed a problem with high speed mouse movement (aka "negative mouse
acceleration")
• You should no longer be able to damage a friendly vehicle when sitting
in an open position
• Grenades now drop to ground if you get killed while attempting to throw
it (dangerous in Hardcore mode!)
• You should no longer spawn too close to enemies in
TDM, SQDM, or Conquest
• A large number of damage and range tweaks on a number of weapons to
fine-tune overall balance in the game
• Added round duration and ticket summary at End of Round screen
• Fixed a problem regarding key bindings while playing
• Significant changes to the Join Squad interface, detailed at
the bottom of this post
Selected improvements in the Nov 22 Battlefield 3 PC server-side
update highlights
A full list of changes is
available on the Battlelog
• EOD Bot exploit fix
• Several crash fixes
• Anti-stat padding measures taken, disallowing ranked servers to run obscure
settings
• Improved team kill kick configuration
• Support for unranked servers. Unranked servers do not report players' scores
to Battlelog, but server administrators can freely control all settings
Newly added Battlelog functionality – Share your stats
• Ability to share your Profile and Stats pages to Facebook,
Google+, and Twitter
• User Profile and Stats pages on Battlelog can now be accessed
without being signed in to Battlelog if you know a user's URL
• Single sign on from Battlelog to Origin. If you're not logged in to
Origin and join a game server, Battlelog will automatically sign you in to
Origin in the background and join the game server
Quick notes on Squad changes in the Nov 22 update
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man squad
• Reset Privacy flag from Private to Public when squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad Selection
screen
• Players who choose not to join squads will also show up as Blue in the
"Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join
an empty Squad, you can choose the first one marked with white text
A detailed look at Squad refinements
Today's PC client patch features numerous tweaks to Squad
functionality and is part of our ongoing efforts to make it easier to play with
friends and Platoon mates. These changes will also be implemented for consoles
when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for
the exact date of the console updates.
First, we need to look at how joining with Squads and Platoons
affects the balance of teams. Initially, servers are commanded to equal out
each side, so joining with friends can impact that balance while joining with
Platoons further hinders this. As a result we have made some adjustments to the
in-game Squad management screen.

For PC, you are now able to highlight the various Squads and
select which one you wish to join by selecting a Squad and then clicking the
Join Squad button. Please note that the Squad Privacy option still allows 2 man
Squads which, during 64 player sessions, can lead to players with no squad
position –- the number of people with no Squads will be shown at the bottom of
the Squad selection list.

After the patch is applied to consoles (in the near future)
you will be able to join Squads by cycling through the list and
selecting which Squad you wish to join.
That's it for this latest set of updates. Let us know what
you think of the changes in the Battlelog forums.
Thanks for playing, and see you on the battlefield!